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Moto Blitz — Arcade Moto Stunt Racer

An entire, self-contained HTML5 arcade moto stunt racer with 12 handcrafted levels, a playable coached tutorial, five-star time trials, an unlockable storage, and automated contact controls — constructed on an actual 2D physics engine.

Moto Blitz is constructed with HTML5 Canvas and vanilla JavaScript, powered by the bundled planck.js physics engine. Each bike, rider, stage, impact, icon, and sound is generated at runtime. No exterior belongings, CDNs, or construct instruments are required. Extract the bundle and open index.html to play — on-line or offline.

Full Throttle. Massive Air. No Brakes.

Twelve handcrafted levels throughout six visible themes. Flip for type, beat the clock, and chase each star. Pop wheelies, drop stoppies, hop hazards, launch off ramps, and stick the touchdown — then spend your winnings within the storage on new machines and rider kits.

Key Options

  • 12 handcrafted levels throughout six themes: meadow, desert, canyon, midnight, industrial, and sundown.
  • Actual 2D physics with rear-wheel drive, front-brake stoppies, balanced wheelies, and handbook air flips.
  • Playable coached tutorial with eight dwell prompts and a secure coaching course.
  • 5-star scoring: end the stage, beat two par-time thresholds, and land flips.
  • Storage with six unlockable bikes (actual velocity, accel, and grip variations) and 6 beauty rider kits.
  • Coin economic system earned from quick instances, flips, private bests, and stage clears.
  • Launch ramps, tabletop jumps, canyon gaps, water jumps, rideable stairs, loop-the-loops, movers, seesaws, saws, spikes, and explosive barrels.
  • Checkpoint respawns with a secure run-up, roll-start, and a brief hazard grace window.
  • Customized HUD with speedometer, dwell timer, private finest, checkpoint progress, and a flip counter.
  • Procedural particles, display screen shake, touchdown mud, confetti, and cinematic digital camera work.
  • Adaptive synthesized audio — engine, music, UI, and influence results. No audio recordsdata.
  • Responsive desktop, pill, portrait, and panorama cell layouts.
  • Computerized on-screen contact controls with a devoted hop button.
  • Settings for music, sound results, display screen shake, fullscreen, and progress reset.
  • Native finest instances and stars with sequential stage unlocking.
  • Native fonts, a customized SVG icon set, and no exterior CDN dependencies.

Controls

Keyboard: Arrow keys or W A S D to drive, lean, and brake; Area or X to hop; R to restart; Esc or P to pause; M for sound; F for fullscreen.

Contact: on-screen GAS, BRAKE, LEAN, and HOP buttons seem mechanically on telephones and tablets.

Gamepad: throttle, brake, lean, hop, and pause are mapped to an ordinary controller.

What Is Included

  • index.html plus the css/, js/, and belongings/ folders — the entire recreation.
  • README.txt — fast begin, controls, and troubleshooting.
  • LICENSE.txt — license and possession phrases.
  • documentation.html — detailed purchaser documentation with a visible information, FAQ, and troubleshooting.
  • belongings/screenshots/ — actual 1280×720 screenshots.
  • THIRD-PARTY-NOTICES.txt — third-party license particulars.

Technical Particulars

  • HTML5 Canvas 2D and vanilla JavaScript.
  • planck.js 2D physics engine (MIT), bundled regionally.
  • No construct step, database, PHP, or server-side code.
  • Runs by opening index.html in a contemporary browser, on-line or offline.
  • Designed for 16:9 at 1280×720 and above, with responsive scaling.
  • Examined on present Chrome, Edge, Firefox, and Safari, plus trendy cell browsers.

Good For

Arcade portals, browser recreation websites, racing and stunt fan pages, faculty and neighborhood initiatives, and anybody who desires an entire physics-driven moto recreation and not using a construct pipeline.

Developed by Tawajo
Web site: www.tawajo.com

Model 2.0.0 · 2026


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