Rival Archers — Ragdoll Archery HTML5 Sport
Draw. Goal. Launch. Ship your rival tumbling.
Rival Archers is an entire physics archery duel constructed with vanilla JavaScript and HTML5 Canvas. Two drunk archers face one another throughout a wind-swept chasm. Learn the arc, time the sway, launch on the excellent second, and watch your opponent ragdoll into the mud.
It’s a completed recreation, not a framework or a demo: a guided tutorial, solo AI with three difficulties, native two-player, best-of-five matches, a coin-powered improve store, persistent save information, and a full presentation layer are all included.
Gameplay
- Physics archery — gravity, crosswind, arrow trails, floor impacts, caught arrows, and imperfect releases.
- Drunken sway — underdamped hand motion that rises, falls, overshoots, and by no means totally settles. Time the discharge because the bow crosses the goal.
- Ragdoll takedowns — Verlet ragdolls, slow-motion deaths, blood, mud, sparks, and tumbling our bodies.
- Headshots are deadly — physique and limb hits deal injury; a head hit ends the spherical immediately.
- Transferring duel — the rival paces, hops, and geese when you purpose. Transfer late to spoil his shot.
- Greatest of 5 — alternating first turns, spherical rating pips, bulletins, and a full match abstract.
Modes
- Solo Duel — three AI profiles: Squire, Knight, and Champion, with completely different purpose error, assume time, and headshot likelihood.
- Two Gamers — native hotseat play on one keyboard, with separate well being bars and rating pips. No server required.
Development
- Archery Store — three improve traces: Hunter’s Bow (+arrow pace), Ironhide Vest (+well being), and Falcon Sight (longer purpose information).
- Six outfits and 5 bow skins — beauty development that applies to the human archer.
- Persistent save — cash, upgrades, cosmetics, settings, stats, and tutorial flags save robotically in localStorage.
Constructed for the net
- Vanilla JavaScript and Canvas 2D — no recreation engine, framework, or library.
- No construct step, no database, no backend, and no API keys.
- Procedural Internet Audio — bow creaks, releases, whooshes, impacts, cash, fanfares, and an ambient lute loop. No audio information to host or license.
- All paintings is drawn at runtime with Canvas 2D and inline SVG — no inventory pictures.
- Responsive 16:9 stage, 1280×720 design decision, fullscreen help, and a portrait rotate immediate.
- Mouse, contact, and keyboard controls.
- Runs offline after the information are loaded (non-compulsory Google Fonts fall again to system fonts).
What’s included
- Full HTML5 recreation supply: HTML, CSS, and 6 JavaScript modules.
- Playable five-step tutorial and first-run onboarding.
- Three AI difficulties, native two-player, best-of-five matches, store, cosmetics, and save information.
- Detailed HTML purchaser documentation with a visible information for non-coders, customisation reference, troubleshooting information, and FAQ.
- README.txt and LICENSE.txt.
- 10 actual 1280×720 screenshots for the documentation and itemizing.
Excellent for
Arcade and recreation portals, college and college initiatives, browser recreation web sites, writer portfolios, and anybody who desires a sophisticated archery recreation they’ll rebrand and host on any static server.
Technical
- Software program: HTML5, vanilla JavaScript, Canvas 2D, Internet Audio.
- Browsers: present Chrome, Edge, Firefox, and Safari on desktop and cell.
- Recordsdata: HTML, CSS, JavaScript, documentation, README, license.
- Decision: 1280×720 inner canvas, responsive 16:9 stage.
- Server: any static host. No PHP, database, Node.js runtime, or construct instruments.
Assist
Six months of merchandise help is included. The bundle ships with an in depth handbook, troubleshooting information, and FAQ. For help, use the help tab on this merchandise and embrace your browser, working system, and the URL the place the sport is put in.
Rival Archers is authentic work by Tawajo. All recreation code, character and area artwork, interface design, and audio are authentic. The one non-compulsory third-party request is Google Fonts, with native fallbacks.

