AI Chess Grasp — Pure HTML5 Chess with Good AI
AI Chess Grasp is a fully-featured, fantastically designed chess sport constructed solely with HTML5, CSS3, and vanilla JavaScript — no frameworks, no dependencies, no database required. Simply add to any net server or open regionally and play.
All core options work out of the field with no exterior companies: the AI opponent (Minimax with Alpha-Beta pruning, 4 problem ranges), full chess guidelines (castling, en passant, pawn promotion), 10 achievements, participant statistics, chess clock, sound results, background music, transfer historical past, analysis bar, and advert placeholders — all the things runs solely within the browser with zero server necessities.
Problem a robust AI opponent spanning 4 problem ranges from Newbie to Skilled. Each chess rule is carried out: castling (kingside & queenside), en passant, and pawn promotion with an interactive piece selector.
Options
- 4 Problem Ranges — Newbie (depth 1) to Skilled (depth 4)
- Full Chess Guidelines — Castling, en passant, pawn promotion with piece choice
- Good AI Engine — Minimax algorithm with alpha-beta pruning
- Actual-time Analysis Bar — Visible place evaluation
- Transfer Historical past — Algebraic notation with verify/checkmate symbols
- Undo Strikes — Full state restoration together with castling rights
- Flip Board — 180-degree board rotation
- 10 Achievements — Unlockable & saved in localStorage
- Participant Statistics — Wins, losses, streaks, captures
- Chess Clock — 10-minute timer for every participant
- Sound Results — Transfer, seize, verify, win/lose sounds (Internet Audio API)
- Background Music — Toggleable melody (no audio recordsdata wanted)
- Advert Placeholders — Banner & interstitial prepared for monetization
- Responsive Design — Desktop, pill & cellular pleasant
- Contact Controls — 44px minimal faucet targets
- Cross-browser — Chrome, Firefox, Safari, Edge
- Zero Dependencies — Pure HTML/CSS/JS, no libraries
Optionally available Enhancement: Claude AI Evaluation
The sport additionally contains an non-obligatory AI-powered transfer evaluation and trace function powered by Anthropic’s Claude API. That is not required to make use of or benefit from the sport — the core chess expertise, AI opponent, and all options work completely with out it.
⚠ Paid Subscription Required: The Anthropic (Claude) API requires a separate paid subscription or credit from Anthropic. These are not included with this buy. With out a legitimate API key, the evaluation and trace options gracefully fall again to displaying the place analysis rating.
Included Information
index.html— Sport entry levelcss/fashion.css— Full responsive stylesheetjs/config.js— Straightforward customization filejs/script.js— Sport engine & AI logicdocumentation/index.html— Full documentationREADME.md— Fast begin information
Straightforward Customization
Edit js/config.js to vary:
- Sport title & subtitle
- Board & piece colours
- Time controls (minutes per participant)
- AI depth & pondering pace
- Animation speeds
- Advert unit IDs (AdMob/AdSense)
Necessities
- A contemporary net browser (Chrome 60+, Firefox 55+, Safari 11+, Edge 80+)
- No server wanted for core gameplay — works by opening
index.htmlstraight - No exterior accounts, subscriptions, or API keys required for any core function
- Optionally available: A neighborhood or distant net server if utilizing the AI evaluation function (the Fetch API requires HTTP/HTTPS)
- Optionally available: Anthropic (Claude) API key for AI-powered transfer hints & evaluation — requires a separate paid subscription or credit not included with this buy
Changelog
Model 1.0 — Preliminary launch

