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Gown the King
Welcome to Gown the King – Match, Win, and Fashion Your Majesty!
Expertise a novel mix of basic match-3 puzzle gameplay and dress-up assortment! Match colourful tiles, full ranges, and earn royal objects to customise your King with crowns, scepters, robes, and extra.
Resolve difficult puzzles throughout infinite ranges, every with distinctive targets and obstacles. Create highly effective combos with TNT, Rockets, Gentle Balls, and Propellers. Use boosters strategically to beat troublesome ranges. Each stage you full rewards you with a brand new dress-up merchandise!
Acquire 48 distinctive objects throughout 7 classes to create the final word royal look. Combine and match crowns, beards, hairstyles, scepters, rings, pets, and royal clothes. Showcase your styled King and preserve matching to unlock all of them!
The tiles are prepared. The throne awaits. Gown your King!
This documentation gives a complete information that will help you perceive and modify Gown the King. We are going to clarify the sport’s core methods, dress-up objects, power-ups, boosters, and find out how to add new content material.
Sport Methods
Core Match-3 Mechanics
- Tile Matching: Swipe to swap adjoining tiles and create matches of three or extra same-colored tiles.
- Gravity System: When tiles are destroyed, tiles above fall right down to fill empty areas.
- Spawn System: New tiles spawn from the highest to fill the grid.
- Chain Reactions: Matches can set off cascading chain reactions for bonus factors and results.
- Transfer Counter: Every stage has restricted strikes (default: 20). Full targets earlier than operating out!
Stage Varieties
- Commonplace: Basic match-3 grid with regular gravity.
- Dropped: Tiles drop from particular spawn factors.
- Sand Drop: Particular sand tile mechanics.
- Broke: Incorporates breakable field obstacles.
- Grass: Clear grass tiles by matching adjoining tiles.
Win Situations
Ranges can have numerous targets:
- Acquire particular tile varieties (e.g., “Match 30 purple tiles”)
- Clear all grass tiles from the board
- Destroy all picket bins
- Attain a goal rating
Loot System
- Each accomplished stage rewards a random dress-up merchandise
- First two loots are assured (BEARD_0, then HAIR_0)
- 50% likelihood to obtain a replica merchandise after preliminary objects
- Duplicate objects award 150 gold as an alternative
Forex
- Gold: Persistent foreign money used to buy boosters (500 gold every).
Gown-Up Gadgets
The sport options 48 collectible objects throughout 7 classes to customise your King.
Merchandise Classes
| Class | Gadgets | Description |
|---|---|---|
| Crown | 5 | Royal headwear for the King |
| Beard | 4 | Facial hair types |
| Hair | 5 | Hairstyles and wigs |
| Scepter | 9 | Royal staffs and scepters |
| Ring | 4 | Royal rings and jewellery |
| Pet | 9 | Companion animals for the King |
| Fabric | 12 | Royal robes and clothes |
Wardrobe System
- Entry the Wardrobe from the foyer to view and equip collected objects
- Gadgets are organized by class with pagination
- Geared up objects seem on the King character
- Every class slot can have one merchandise geared up at a time
Energy-Ups
Energy-ups are created by matching greater than 3 tiles and supply highly effective board-clearing results.
Energy-Up Varieties
| Energy-Up | Tips on how to Create | Impact |
|---|---|---|
| Rocket (Row) | Match 4 tiles horizontally | Clears total row when activated |
| Rocket (Column) | Match 4 tiles vertically | Clears total column when activated |
| TNT | Match 5 tiles in L or T form | Explodes in 3×3 space |
| Gentle Ball | Match 5 tiles in a row | Destroys all tiles of chosen coloration |
| Propeller | Match 4 tiles in sq. | Flies to random place and clears space |
Energy-Up Combos
Swap two power-ups collectively to create devastating combo results:
- Rocket + Rocket: Clears each row AND column
- TNT + TNT: Huge explosion (5×5 space)
- Rocket + TNT: Creates 3 rows/columns of explosions
- Gentle Ball + Any: Transforms all tiles of that coloration into the power-up kind
- Gentle Ball + Gentle Ball: Clears total board!
Boosters
Boosters are purchasable power-ups that allow you to full troublesome ranges. Every booster prices 500 gold.
Obtainable Boosters
| Booster | Price | Impact |
|---|---|---|
| Hammer | 500 gold | Destroys 1 chosen tile (no transfer value) |
| Arrow | 500 gold | Clears total row of chosen tile (no transfer value) |
| Cannon | 500 gold | Clears total column of chosen tile (no transfer value) |
| Hat (Shuffle) | 500 gold | Shuffles all tiles on the board |

