Developer Sucker Punch Productions has detailed Ghost of Yotei‘s day one patch, and, amongst a bunch of enhancements and enhancements, it additionally addresses among the funniest and most annoying issues I glimpsed when reviewing the sport.
I ought to say right here, although, that broadly talking, my nearly-60 hours spent with the sport for evaluation have been principally flawless when it got here to bugs, glitches, or efficiency points. The sport ran like a dream on PS5 Pro and by no means actually hiccupped.
However, I did get glimpses of funniness, which the day one patch is addressing.
The first of which was when my horse became a bit too much of a free spirit and got in the way of me during missions. My horse didn’t go full Roach a la The Witcher 3: Wild Hunt, however it was nonetheless eyebrow-raising and laugh-inducing to see a horse casually trot in entrance of me throughout mission targets, or come into sight at the back of the cutscene.
The ‘Stop the horse from interrupting sure missions targets or cutscenes.‘ patch observe appears to have put an finish to such equine tomfoolery, although.
One other certainly one of my favorites was being ambushed by baddies after I was merely chasing a fox to finish its exercise and attain the shrine it leads you to. Nothing like following a cute critter to then be completely nailed by a bunch of badmen out of the blue…
The ‘Stop systemic enemies from showing when the participant is following foxes.’ repair ought to maintain this drawback, although, and allow you to observe a few of Ezo’s wildlife at peace.
The ‘Fixes a bug inflicting Standoff to pick far-off enemies.’ patch observe is my third favourite to pick, and positively does make sense. I positively, steadily, thought that I might have interaction in a Standoff from a reasonably lengthy distance throughout evaluation – the equal of Atsu shouting to enemies from a soccer discipline and within the blink of a watch assembly them face-to-face within the heart circle. But it surely was by no means too bizarre for me.
And I by no means had a situation throughout a Standoff scene, the place – and I am imagining right here – the place an enemy would run like Forrest Gump from both off digicam or proper from the again of a gaggle of lads, however that may have been additional humorous.
Away from fixing the humorous annoyances, I’ve put the total patch notes beneath for full reference, and you’ll see that it is a full set of fixes and enhancements. Ghost of Yotei is out now on PS5, and I implore you to get it and leap in!
Efficiency and Stability
- A number of enhancements to environmental rendering efficiency.
- Fastened points affecting Ray Tracing Mode lighting consistency and efficiency.
- Adjustments to enhance efficiency and stability whereas in picture mode.
- Varied enhancements to efficiency in missions with excessive character counts.
- Resolved unusual crashes when taking part in or idling for lengthy intervals of time.
- Fastened uncommon crashes associated to loading sure saves.
Gameplay
- Audio fixes to permit affect sound results to accurately match floor sorts.
- Fixes a number of bugs in mini video games like bamboo chop and Zeni Hajiki.
- Fastened an occasional lengthy delay when beginning buddy grapple pull.
- Fastened pumpkins showing clear throughout the kunai coaching mission.
- Fastened interrogation digicam transitions to keep away from popping between angles.
- Normal digicam enhancements for world navigation and when utilizing instruments in fight.
- Enhancements digicam behaviour whereas engaged in fight, particularly in non-obligatory digicam modes.
- Fixes numerous bugs and exploits throughout duels.
- Varied steadiness changes to weapons and charms, particularly associated to late recreation content material.
- Varied steadiness changes and bug fixes associated to Deadly problem.
- Fastened bugs associated to choosing and throwing dropped weapons.
- Steadiness changes and bug fixes to stealth kills with weapons apart from the katana.
- Fastened bugs with mission dialogue being minimize quick as a result of participant or NPC actions.
- Fastened a number of bugs in missions that gamers might understand as blocking progress.
- Varied mission space enhancements to assist with mission movement and simpler navigation.
- Restrict puzzle clues in some problem ranges.
- Stop the horse from interrupting sure missions targets or cutscenes.
- Eliminated the power to decapitate bounty seize targets.
- Fixes a bug inflicting Standoff to pick far-off enemies.
- Varied changes and steadiness adjustments to wolf talents, equivalent to when combating enemy leaders.
- Stop systemic enemies from showing when the participant is following foxes.
- Added the power for the participant to open picture mode (through R1) throughout sure phases when tenting.
- Varied financial system and loot steadiness adjustments to frequent metals.
- Improved enemy responses to participant actions in fight eventualities.
- Lowered the incidence of tutorials when tenting.
- Improved behaviour of Saito’s males looking for Atsu within the open world.
Animation
- Improved intro and exit transitions for some cinematics to current a greater and extra emotional expertise.
- Fastened a number of cases of armour blocking digicam pictures throughout cutscenes.
- Fixes to stop geometry fading or popping at incorrect instances in cutscenes.
- Fixes for cutscene animation artifacts.
- Fixes a number of cases of weapons showing incorrectly throughout cutscenes.
- Fixes characters improperly showing in some cutscenes.
- Enhancements to character expressions and feelings throughout some cutscenes.
- Up to date numerous NPC animations and voice strains to make characters behave extra naturally.
- Up to date the intro and exit animations for katana assaults so that they really feel extra pure.
- Updating foot matching throughout animations to raised match characters’ toes to the bottom.
- Added new into and exit animations to enhance transitions smoothness in foot matching and posture.
- Improved animations for the coal throwing recreation utilized in weapon coaching.
- Fastened a bug that allowed canine and different animals to play incorrect hunt animations.
- Fastened numerous NPC animations that may play incorrectly throughout missions.
- Improved the animation for the Brute enemy grabbing Atsu and throwing her down on the bottom.
- Enhancing numerous weapon draw and stow animations to cut back clipping.
Atmosphere
- Improved onsen environmental property, structure, set dressing and world interplay to offer extra distinctive experiences for every onsen.
- Enhancing look and efficiency of some flower sorts.
- Improved the look of abrasion and particulars in mountain ranges seen internationally.
- Improved numerous textures in caves to deliver up degree of element and eradicate seams and a few artifacting.
- Up to date decrease ranges of element on numerous tree property around the globe to stop visible popping when the participant is navigating round areas.
- Up to date deep snow mixing to raised conceal characters and likewise enhance the look of snow on different property.
- Enhancements and optimization throughout many property all through the sport to enhance efficiency.
- Improved textures and property inside numerous caves and dens throughout the sport for normal high quality polish.
- Tweaked property throughout your complete recreation to repair points with objects floating above the bottom.
UI/UX
- Fastened photomode flashes and shiny glow when quickly altering the time of day.
- Normal enhancements to the photomode menu UI and navigation.
- Fastened bugs in mini video games associated to various controller schemes.
- Fastened numerous bugs in spyglass.
- Fastened conflicting UI parts in numerous menus and the map.
- Fastened textual content overflowing in Massive Textual content mode in numerous languages.
- Fastened textual content overlap with the Key Objects record and goal playing cards with a number of rewards.
- Adjusted the place of sure UI parts, such because the Attraction Stage icon.
- Fastened or improved icons for a number of cosmetics and abilities.
- Up to date talent movies and permit coloured glints for clearer instruction.
- Fastened UI parts to keep away from overlapping in numerous circumstances like duels.
- Fastened a bug with gadgets on the vacationers map showing incorrectly.
- Up to date the UI marker shaders, animation and dimension to enhance legibility.
- Fastened a bug the place the loadout coach inappropriately.
- Modified bloom within the spyglass to enhance visibility in shiny scenes.
- Lowered the variety of pop-ups at the beginning of the sport for a smoother expertise for gamers with bonus content material.
- Improved numerous UI parts at distributors.
- Fastened bugs associated to loading and popping in menus.
- Up to date trophy and exercise artwork.
- Improved the looks of some parts on the map.
- Fastened the naming of some stock gadgets.
- Added choices to picture mode.
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