Overview
Reverse is a superb resolution for many who must shortly construct a cell recreation to play with phrases wherever you might be.
Description
Reverse is a full-working template (UI + Supply Code) the place you must guess phrases and their opposites. Every degree exhibits a touch to assist gamers guess the two phrases.
There’s a button that lets you ask for assist from your folks by Electronic mail, SMS, or social networks – the app takes a screenshot of your present recreation standing and gives the selection to share it.
The Admin can add as many phrases as he needs within the supply code – they’re easy arrays of Strings – so far as the phrases don’t exceed 6 characters in size.
This template can also be multi-language, it comes with 2 pre-defined languages (English and Italian), only for demo functions. The Admin can add different languages.
The design is clear, code is commented and challenge folders and recordsdata are effectively organized within the package deal.
• Take a look at the Options part under to see what this app does.
• Read the online Documentation to learn to configure the template’s options.
• Hold an eye fixed to the Change Log on the underside of this web page when an replace will get launched.
Prolonged License
As per Envato Market Phrases, the Prolonged License applies to all purposes that cost cash to their customers. In case your customers is not going to be charged of cash by your personal model of this app, you possibly can nonetheless purchase it underneath a Common license.
Subsequently, it’s essential to purchase this template underneath and Prolonged License in case your plans are both a number of of the next:
- Add In-App Buy or some other Fee Gateway within the supply code and publish the app at no cost on the App/Play Retailer – NOTE: If you wish to publish your personal model of this utility for FREE solely, then you possibly can nonetheless purchase it underneath a Common License.
- Publish this utility as a PAID app on the App Retailer.
- Switch the reside app of your personal verison of this app on the App/Play Retailer to a different proprietor by promoting your possession on flippa.com or comparable marketplaces.
IMPORTANT: You’re NOT allowed to promote or share the unique supply code of this template wherever attributable to copyright infringement
Options
iOS Swift language – Native Xcode challenge – Edit the template as you want with the facility of Xcode and Swift.
Storyboard, iOS 11.0 and above, Common – Run your app on all iOS gadgets
Scramble phrases and their opposites – Swipe over the collored areas on the underside of the display screen to pick characters and compose the best phrases to win the spherical.
Multi-language – Examine the documentation to learn to add further languages within the app.
AdMob Interstitial adverts – Get some income from full-screen commercial banners
Trendy, clear design – The UI has been fastidiously crafted to supply one of the best person expertise to your purchasers.
On-line Documentation – Learn the intensive information of this template to have the ability to configure it correctly.
PSD icons included within the package deal – App and buttons icons are saved right into a PSD folder, for simple picture substitute.
Necessities
The most recent official model of Xcode – Beta variations of an IDE often by no means work 100% correctly, and the code of this app has been written utilizing the most recent official model of Xcode and you’ll obtain it from the Mac App Retailer. You should use it and keep away from Betas.
An Apple Mac laptop, up to date to its newest OS model – It’s at all times good to maintain your macOS updated, expertise retains rising and I comply with its modifications, in addition to updating my templates each time a brand new OS will get launched.
An Apple Developer Account with an lively iOS Improvement Program – That is wanted so that you can publish apps on the iTunes App Retailer. You may nonetheless edit this template on code with out that account, however you received’t have the ability to run it in your actual iOS gadget because you’ll want a Crew ID.
Fundamental data of Xcode and Swift language – You don’t have to be a talented or skilled developer, anyway it’s beneficial to have no less than the fundamental data of what you’re coping with, so as to have the ability to customise this template and publish your purposes on the App Retailer.
An lively AdMob account – Except you need to take away adverts on this app, you want to join an AdMob account to show them.
An actual gadget to check the app earlier than submitting it to the App Retailer – iOS Simulators could fail throughout checks, they aren’t dependable as an actual gadget is, so I strongly suggest you to at all times run this utility on an actual cellphone/pill. That is additionally urged by Apple’s official Pointers.
Change Log
Jan 28, 2022
- Up to date to XCode 13.2.1
April 20, 2021
- Up to date the AdMob framework recordsdata to model 8.3.0 (within the Frameworks folder)
- Edited the 'showInterstitial()' operate within the 'Configurations.swift' file
September 28, 2020
- Up to date to Xcode 12
April 24, 2020
- Up to date the GoogleMobileAds framework recordsdata into the 'AdMob' folder: eliminated the previous .framework recordsdata within the 'Frameworks' folder in Xcode and imported the brand new ones - this could repair the UIWebView warning message from Apple after submitting the app on the App Retailer
September 24, 2019
- Up to date to Xcode 11, iOS 13
- Added a 'Launch Display.storyboard' file to the challenge and customised it with an ImageView that comprises the 'launch_screen' ImageSet - which was added into the 'Belongings.xcassets' folder
- Assigned the 'Launch Display' storyboard file to the 'Launch Display File' discipline within the Basic tab
- Eliminated the 'LaunchImage' folder from the Belongings.xcassets one
- Eliminated the row referred to as 'Asset Catalog Launch Picture Set Identify - LaunchImage' from Construct Settings
- Added this line of code above all situations of 'current(vc, animated: true, completion: nil)' attributable to iOS 13 new Modal system:
vc.modalPresentationStyle = .fullScreen
** PLEASE NOTE: You might even see a bunch of Buildtime warnings whereas operating the app in your gadget through Xcode, saying:
"Auto Format Localization: Views with none format constraints could clip their content material or overlap different views".
Don't worry about it, simply ignore these warnings - they don't seem to be errors - and the app will nonetheless work completely and the design will not get tousled.
March 29, 2019
- Up to date to Xcode 10.2, Swift 5
March 22, 2019
- Up to date AdMob SDK to 7.42.0 model, which signifies that I've added the next .frameworks recordsdata to the challenge:
• GoogleMobileAds.framework
• GoogleAppMeasurement.framework
• GoogleUtilities.framework
• nanopb.framework
- Added the "-ObjC" worth within the 'Different Linker Flag' row within the 'Construct Settings' tab
- Added 'import GoogleMobileAds' on the highest of the 'AppDelegate.swift' file
- Added the next code into the 'didFinishLaunchingWithOptions() delegate operate within the 'Appdelegate.swift' file:
// Initialize AdMob
GADMobileAds.sharedInstance().begin(completionHandler: nil)
- Up to date the Documentation
February 3, 2019
- First launch, iOS 9.0 and above - Native Xcode challenge, UIKit, Swift language - Appropriate with all iOS gadgets
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