{"id":27801,"date":"2023-01-05T04:40:36","date_gmt":"2023-01-05T04:40:36","guid":{"rendered":"https:\/\/mailinvest.blog\/index.php\/2023\/01\/05\/capcom-kneecaps-fan-remakes-of-resident-evil-games-the-company-isnt-planning-to-remake\/"},"modified":"2023-01-05T04:40:36","modified_gmt":"2023-01-05T04:40:36","slug":"capcom-kneecaps-fan-remakes-of-resident-evil-games-the-company-isnt-planning-to-remake","status":"publish","type":"post","link":"https:\/\/mailinvest.blog\/index.php\/2023\/01\/05\/capcom-kneecaps-fan-remakes-of-resident-evil-games-the-company-isnt-planning-to-remake\/","title":{"rendered":"Capcom Kneecaps Fan Remakes Of \u2018Resident Evil\u2019 Games The Company Isn\u2019t Planning To Remake"},"content":{"rendered":"<p> <a href=\"https:\/\/go.fiverr.com\/visit\/?bta=1052423&nci=17043\" Target=\"_Top\"><img loading=\"lazy\" decoding=\"async\" border=\"0\" src=\"https:\/\/fiverr.ck-cdn.com\/tn\/serve\/?cid=40081059\" loading=\"lazy\"  width=\"601\" height=\"201\"><\/a>\n<br \/><img decoding=\"async\" src=\"https:\/\/www.techdirt.com\/wp-content\/themes\/techdirt\/assets\/images\/techdirt-white-square.png\" loading=\"lazy\" \/><\/p>\n<div>\n<h3>from the <i>evil-indeed<\/i> dept<\/h3>\n<p>You might think that perusing Techdirt posts on the topic of <a href=\"https:\/\/www.techdirt.com\/tag\/fan-games\/\">fan-made video games<\/a> using the IP of others would yield you only one kind of story in which threats and lawsuits abound. Fortunately, that\u2019s something of a misconception. While there are indeed plenty of stories of that nature, there are also examples of studios and publishers that have figured out a way to embrace their biggest fans. Paradox built an <a href=\"https:\/\/www.techdirt.com\/2022\/04\/26\/paradox-fully-embraces-fan-games-with-developer-affiliate-program\/\">affiliate program<\/a> to allow its fans to create \u201cofficial\u201d games, such that there would be no threats of litigation for doing so. Sega has likewise been lenient with fan-games, even going so far as to <a href=\"https:\/\/www.techdirt.com\/2016\/09\/14\/sega-takes-potshots-dmca-happy-nintendo-while-being-cool-about-fan-games\/\">poke fun<\/a> at its competition for doing otherwise. Even Blizzard got into this act with <a href=\"https:\/\/www.techdirt.com\/2016\/08\/01\/blizzard-allows-release-fan-game-it-initially-tried-to-shut-down-reaps-rewards-it-should-have-had-all-along\/\">at least one<\/a> fan-made game.<\/p>\n<p>The point is that there are ways to handle this that don\u2019t involve being an IP bully or whipping the corporate attorneys into a frenzy. Or you can go the Capcom route and simply <a href=\"https:\/\/kotaku.com\/resident-evil-code-veronica-fan-remake-capcom-1849931638\">bully two fan projects into shutting down<\/a>, even though there are no plans for a competing project.<\/p>\n<blockquote class=\"wp-block-quote\">\n<p><em>The developers behind fan remakes of\u00a0Resident Evil\u00a0and\u00a0Resident Evil Code: Veronica\u00a0have announced that development on both projects has ceased after Capcom allegedly contacted them and asked the developers to cancel the project.<\/em><\/p>\n<p><em>In\u00a0<a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=b3gVEm8rdM4\" target=\"_blank\">a video announcing the\u00a0Code: Veronica\u00a0project\u2019s cancellation<\/a>, Briins Croft said that 90 percent of the\u00a0Code: Veronica\u00a0fan remake used existing assets from Capcom\u2019s recent \u201cRemake\u201d games, such as 3D models, animations, and textures. The fans\u00a0<a rel=\"noreferrer noopener\" href=\"https:\/\/bloody-disgusting.com\/video-games\/3670257\/fan-made-resident-evil-code-veronica-remake-demo-available-for-pc-now\/\" target=\"_blank\">released an initial\u00a0Code: Veronica\u00a0demo back in June 2021<\/a>, and planned to put out a much more substantial one in the beginning of 2023.<\/em><\/p>\n<\/blockquote>\n<p>So, a couple of things of note here. First, yes, it is probably the reuse of Capcom assets in these fan-made games that <em>really<\/em> put these projects on Capcom\u2019s radar. That\u2019s different than simply remaking a game from scratch, to be sure. But, as I outlined in the opening, it certainly does not have to represent an insurmountable barrier. The company, which would own the copyright on those assets, could have worked something out with these fans.<\/p>\n<p>Meanwhile, the release of these games was going to be <em>free<\/em>. This is purely a labor of love, in other words, rather than some attempt to make a bunch of money off the work of others. Of the two C&amp;D notices sent to Croft, he reports that one of them carried a curious tone, but the other was quite hostile. Due to that, the whole thing is shutting down, despite having been announced and worked on beginning years ago. Notably, Capcom reps publicly confirmed that there are no plans for remaking these games within the company. Note as well that both games were originally released over two decades ago.<\/p>\n<blockquote class=\"wp-block-quote\">\n<p><em>The fan developers believed that Capcom canceled their unofficial remakes for being too visible and official-looking. \u201c[The\u00a0Code: Veronica\u00a0remake] was going to be free, so we weren\u2019t doing anyone any harm,\u201d Croft said in the cancellation announcement video. The publisher seemed to disagree. Capcom allegedly cited copyright factors and licensing agreements as reasons why the project couldn\u2019t proceed. <\/em><\/p>\n<p><em>\u201cI was personally a bit surprised by Capcom\u2019s decision. But hey, we were using [their] toys to create a free game, which was already creating a lot of visibility,\u201d said Croft in the video. \u201cSo it\u2019s okay. We can understand the cancellation.\u201d<\/em><\/p>\n<\/blockquote>\n<p>Nice of him to say, but this is still quite annoying. Fans worked for several years to make a re-make of two beloved games that wouldn\u2019t compete with any currently available games from Capcom, but the company still decided to torpedo the project entirely instead of getting creative to let the fans have their day.<\/p>\n<p>It could have been otherwise, but c\u2019est la Capcom.<\/p>\n<p class=\"filed\">\nFiled Under: <a href=\"https:\/\/www.techdirt.com\/tag\/copyright\/\" rel=\"tag\">copyright<\/a>, <a href=\"https:\/\/www.techdirt.com\/tag\/fan-games\/\" rel=\"tag\">fan games<\/a>, <a href=\"https:\/\/www.techdirt.com\/tag\/resident-evil\/\" rel=\"tag\">resident evil<\/a><br \/>\n<br \/>Companies: <a href=\"https:\/\/www.techdirt.com\/company\/capcom\/\" rel=\"category tag\">capcom<\/a>\n<\/p>\n<\/div>\n<iframe data-lazy=\"true\" data-src=\"https:\/\/www.fiverr.com\/gig_widgets?id=U2FsdGVkX18x7XQvttUTrv1oEqmGNGTgvvCUiUoJ\/AP4z\/UyMz8lXGOLpu15jIMxBbTR0gmD5uBoFvhC4KWeALQRp3h\/X\/AwcVD0K8Wj9H\/ZzYKzcCNHosB9oS4SCJJFWiN85P9ICAc4OgCoE\/wHKIY7CDkf2\/DQ1vqGvk4smVe5cRDEmrLPCWi4FC8p40VUhSmWQ5udCm0zoJtorgWv3vbDQw0kKYkwn39ozAnQXDe+YvWMxkLFWA+O3TFwkJvdkIK+\/AUSnRssPKt5WHY0FhNOxnSPcLslEL4G4\/RfP95ve99U+kRnDy3X+KtzdQLY+u935ghON\/o3UE4IMv9oN6JX9RnxzL\/LRcOgnHigxStSGPKsZYtnz8RWNVT\/rOLAibqiWJadC5MYHRbekF3eg6FOGrQGkXYbsn0+a5aovnlLCbLwIqY9fcS17UX8J235iQ6cdmHNbrPeS84CMm34RA==&affiliate_id=1052423&strip_google_tagmanager=true\" loading=\"lazy\" data-with-title=\"true\" class=\"fiverr_nga_frame\" frameborder=\"0\" height=\"350\" width=\"100%\" referrerpolicy=\"no-referrer-when-downgrade\" data-mode=\"random_gigs\" onload=\" var frame = this; var script = document.createElement('script'); script.addEventListener('load', function() { window.FW_SDK.register(frame); }); script.setAttribute('src', 'https:\/\/www.fiverr.com\/gig_widgets\/sdk'); document.body.appendChild(script); \" ><\/iframe>\n<br \/><a href=\"https:\/\/www.techdirt.com\/2023\/01\/04\/capcom-kneecaps-fan-remakes-of-resident-evil-games-the-company-isnt-planning-to-remake\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>from the evil-indeed dept You might think that perusing Techdirt posts on the topic of fan-made video games using the IP of others would yield&#8230;<\/p>\n","protected":false},"author":1,"featured_media":18245,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-27801","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-universe"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Capcom Kneecaps Fan Remakes Of \u2018Resident Evil\u2019 Games The Company Isn\u2019t Planning To Remake - mailinvest.blog<\/title>\n<meta name=\"description\" content=\"Technology is forever changing, and there are always new pieces of technology to replace obsolete ones. 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