{"id":26351,"date":"2022-12-28T19:52:52","date_gmt":"2022-12-28T19:52:52","guid":{"rendered":"https:\/\/mailinvest.blog\/index.php\/2022\/12\/28\/indie-game-gems-you-may-have-missed-in-2022\/"},"modified":"2022-12-28T19:52:52","modified_gmt":"2022-12-28T19:52:52","slug":"indie-game-gems-you-may-have-missed-in-2022","status":"publish","type":"post","link":"https:\/\/mailinvest.blog\/index.php\/2022\/12\/28\/indie-game-gems-you-may-have-missed-in-2022\/","title":{"rendered":"Indie game gems you may have missed in 2022"},"content":{"rendered":"<p> <a href=\"https:\/\/go.fiverr.com\/visit\/?bta=1052423&nci=17043\" Target=\"_Top\"><img loading=\"lazy\" decoding=\"async\" border=\"0\" src=\"https:\/\/fiverr.ck-cdn.com\/tn\/serve\/?cid=40081059\" loading=\"lazy\"  width=\"601\" height=\"201\"><\/a>\n<\/p>\n<div>\n<div class=\"grid-full-bleed\">\n<div class=\"center pt-lg pt-lg-mod-ns grid-layout \">\n<div class=\"grid-center w-100\">\n<div class=\"flex print-byline print-mt-none justify-center\">\n<div class=\"byline-wrapper flex-column flex items-center\">\n<p><span data-testid=\"display-date\" class=\"wpds-c-iKQyrV gray-dark display-date\">December 28, 2022 at 1:41 p.m. EST<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"grid-center grid-tablet-full-bleed\">\n<div data-testid=\"lede-art\" data-qa=\"lede-art\" class=\"\">\n<figure class=\"overflow-hidden relative hide-for-print center center mb-sm mb-md-ns ml-auto-ns mr-auto-ns\">\n<div style=\"filter:blur(10px);transition:filter .1s;line-height:0\" class=\"w-100 mw-100 h-auto\" width=\"600\" height=\"399\"><img style=\"background-size:cover;max-width:1600px;background-image:url('data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http%3A\/\/www.w3.org\/2000\/svg'        xmlns%3Axlink='http%3A\/\/www.w3.org\/1999\/xlink' viewBox='0 0 1280 853'%3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='.5'%3E%3C\/feGaussianBlur%3E%3CfeComponentTransfer%3E%3CfeFuncA type='discrete' tableValues='1 1'%3E%3C\/feFuncA%3E%3C\/feComponentTransfer%3E%3C\/filter%3E%3Cimage filter='url(%23b)' x='0' y='0' height='100%25' width='100%25'         xlink%3Ahref='data%3Aimage\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAkAAAAGCAIAAACepSOSAAAACXBIWXMAAC4jAAAuIwF4pT92AAAAs0lEQVQI1wGoAFf\/AImSoJSer5yjs52ktp2luJuluKOpuJefsoCNowB+kKaOm66grL+krsCnsMGrt8m1u8mzt8OVoLIAhJqzjZ2tnLLLnLHJp7fNmpyjqbPCqLrRjqO7AIeUn5ultaWtt56msaSnroZyY4mBgLq7wY6TmwCRfk2Pf1uzm2WulV+xmV6rmGyQfFm3nWSBcEIAfm46jX1FkH5Djn5AmodGo49MopBLlIRBfG8yj\/dfjF5frTUAAAAASUVORK5CYII='%3E%3C\/image%3E%3C\/svg%3E')\" alt=\"\" class=\"w-100 mw-100 h-auto\" width=\"600\" height=\"399\" srcset=\"https:\/\/www.washingtonpost.com\/wp-apps\/imrs.php?src=https:\/\/arc-anglerfish-washpost-prod-washpost.s3.amazonaws.com\/public\/MEEVY6QSPFHGZNMZJDYGYGA2VQ.jpg&amp;w=440 400w,https:\/\/www.washingtonpost.com\/wp-apps\/imrs.php?src=https:\/\/arc-anglerfish-washpost-prod-washpost.s3.amazonaws.com\/public\/MEEVY6QSPFHGZNMZJDYGYGA2VQ.jpg&amp;w=540 540w,https:\/\/www.washingtonpost.com\/wp-apps\/imrs.php?src=https:\/\/arc-anglerfish-washpost-prod-washpost.s3.amazonaws.com\/public\/MEEVY6QSPFHGZNMZJDYGYGA2VQ.jpg&amp;w=691 691w,https:\/\/www.washingtonpost.com\/wp-apps\/imrs.php?src=https:\/\/arc-anglerfish-washpost-prod-washpost.s3.amazonaws.com\/public\/MEEVY6QSPFHGZNMZJDYGYGA2VQ.jpg&amp;w=767 767w,https:\/\/www.washingtonpost.com\/wp-apps\/imrs.php?src=https:\/\/arc-anglerfish-washpost-prod-washpost.s3.amazonaws.com\/public\/MEEVY6QSPFHGZNMZJDYGYGA2VQ.jpg&amp;w=916 916w,https:\/\/www.washingtonpost.com\/wp-apps\/imrs.php?src=https:\/\/arc-anglerfish-washpost-prod-washpost.s3.amazonaws.com\/public\/MEEVY6QSPFHGZNMZJDYGYGA2VQ.jpg&amp;w=1200 1200w\" sizes=\"(max-width: 440px) 440px,(max-width: 768px) 691px,(min-width: 769px) and (max-width: 1023px) 916px,(min-width: 1440px) 1200px,440px\" decoding=\"async\"\/><\/div><figcaption class=\"ml-gutter mr-gutter mr-auto-ns ml-auto-ns font--subhead font-xxxs mt-xs  left gray-dark\">(Keegan Sanford for The Washington Post)<\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wpds-c-kIYCkz\">\n<div class=\"wpds-c-grBDNq hide-for-print mb-sm undefined\">\n<div class=\"PJLV PJLV-iAjpuP-css flex items-center\" config=\"[object Object]\" data-qa=\"article-actions\">\n<div class=\"wpds-c-fLphcs\">\n<div class=\"wpds-c-jmLDag wpds-c-jmLDag-bywHgD-variant-primary wpds-c-jmLDag-biynoz-density-compact wpds-c-jmLDag-hZSyid-isOutline-true wpds-c-jmLDag-ejCoEP-icon-left wpds-c-jmLDag-futxca-cv wpds-c-jmLDag-iknmtxO-css\"><button aria-label=\"Comment\" class=\"PJLV PJLV-iPnDcc-css\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewbox=\"0 0 16 16\" fill=\"currentColor\" aria-hidden=\"true\" focusable=\"false\" role=\"img\" class=\"wpds-c-kKAfCG wpds-c-efqEZa focus-highlight flex items-center justify-center brad-lg pointer transition-400 ease-in-out transition-colors\" aria-label=\"Comment on this story\"><title>Comment on this story<\/title><path d=\"M14 14V2H2v9.47h8.18L12.43 13ZM3 10.52V3h10v9.23l-2.5-1.66Z\"\/><\/svg><\/button><\/p>\n<p>Comment<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"teaser-content grid-center\">\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy drop-cap\">Every year brings with it a flood of new video games to play. Inevitably, some amazing titles fall through the cracks. That goes double for indie games, which already release to less fanfare than their AAA counterparts.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">I\u2019ve spent most of December playing through my backlog of indie games that came out in 2022 to find the diamonds in the rough. Some I had my eye on but was too slammed with other coverage to play upon release. Others were put on my radar by passionate players, developers or other games journalists. I\u2019m thrilled to say there were a <i>lot<\/i> that made the cut<i>.<\/i><\/p>\n<\/div>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">Indie video games (short for \u201cindependent\u201d) have traditionally been defined as any game created by a single developer or small team of developers without the backing of a major game publisher. Over the years, though, indie publishing initiatives and acquisitions by top video game companies as well as other media giants like Annapurna and Netflix have muddied the waters a bit. For this list, we\u2019ve included games that would fit the traditional definition as well as: 1) titles from publishers that specialize in indie games, like Finji or Humble Bundle and 2) long-running series like OlliOlli that began as indie projects and have since signed with a major publisher.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">These are The Washington Post\u2019s picks for the indie games of 2022 that you really don\u2019t want to miss.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">The charmingly offbeat \u201cOlliOlli World\u201d marks a colorful step forward for the series of platforming skate &#8217;em ups. As your own customized character, shred your way to becoming the new skate wizard, tearing up half-pipes and whizzing by ramps, pools of toxic sludge and alien abduction beams. The series has always been known for its \u201ceasy to learn, hard to master\u201d ethos, and \u201cOlliOlli World\u201d nails that careful balancing act. Navigating its wacky, dreamlike levels requires an insane level of coordination, and you\u2019re going to beef it. A <i>lot<\/i>. But that just makes finally making it to the finish line in one piece feel all the more satisfying. It\u2019s received two sets of downloadable content (DLC) since its initial February release: Void Riders, a sci-fi-themed expansion where aliens invade Radlandia, and Finding the Flowzone, which takes your shredding to the skies.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC, Nintendo Switch, PlayStation and Xbox<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">Forget \u201cElden Ring\u201d \u2014 \u201cTunic\u201d is one of the most difficult games I played this year, though you wouldn\u2019t think it from its storybook art style. It\u2019s an action-adventure game in the same style as The Legend of Zelda series, quietly encouraging exploration and experimentation rather than telling you outright what you\u2019re supposed to do. Visually, it\u2019s like a papercraft children\u2019s book come to life, timeless and instantly memorable in its design while undeniably adorable even as you hack and slash your way through hordes of colorful enemies. Instead of a traditional tutorial or dialogue, the game\u2019s controls and story are revealed through pages of an instruction manual you pick up along your adventure. It\u2019s a delightful throwback, and its beautiful full-page illustrations of in-game maps and lore are a joy to flip through.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on:<\/i><i><b> <\/b><\/i><i>PC, Nintendo Switch, PlayStation and Xbox<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<div data-qa=\"article-video\" class=\"\">\n<div>\n<figure class=\"pt-xs mb-md mr-auto-ns ml-auto-ns hide-for-print ml-neg-gutter mr-neg-gutter\"><figcaption>\n<p>Half Asleep Games Limited (Video: Half Asleep Games Limited)<\/p>\n<\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><a href=\"https:\/\/www.washingtonpost.com\/video-games\/2022\/09\/23\/trombone-champ-viral-video-game\/?itid=lk_inline_manual_20\" target=\"_blank\" rel=\"noopener\">\u201cTrombone Champ\u201d<\/a> was great for memes, but if \u2014 like me \u2014 it left you itching for the rhythmic minigames of the Rhythm Heaven series, I can\u2019t recommend \u201cMelatonin\u201d enough. You play through the dreams-turned-minigames of an overworked 20-something, each themed to whimsical versions of mundane tasks like working in a cubicle, going on a spending spree and swiping through Tinder (I know it sounds weird, but I promise it\u2019s adorable). The controls are limited to only one or two buttons, and instead of following on-screen UI to time your presses, you have to rely on visual cues and keep the beat in your head. It\u2019s tricky getting into the flow of the minigames, but once I did, I was jamming out, all while basking in its gloriously soft, pastel art style.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><b>I Was a Teenage Exocolonist<\/b><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cI Was a Teenage Exocolonist\u201d is part visual novel, part deck builder and part RPG, and the way it weaves these genres together into a satisfying and emotional play experience is nothing short of masterful. It\u2019s a coming-of-age tale that unfolds on humanity\u2019s first extrasolar space colony. Your decisions during the game\u2019s narrative events turn into cards for your deck (which carry over across playthroughs) that are used to overcome all sorts of challenges, from how to make new friends without embarrassing yourself to avoiding becoming a monster\u2019s snack while exploring the alien planet. The game\u2019s characters are well-written, with fleshed-out arcs that made me eager to replay and see how all the different narrative paths played out. I was also impressed by its inclusivity: The different relationship paths include both platonic and amorous love, and you choose your character\u2019s pronouns and gender expression (represented by a sliding scale instead of a binary), which can be changed at any point in the game.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC, PlayStation and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cHarmony\u2019s Odyssey\u201d is an adorable adventure-puzzle game with a whimsical, fantasy art style that won me over immediately. You play as a young witch, Harmony, along with her mischievous cat whose magical mishaps have turned their surroundings into a series of life-size jigsaw puzzles. Each 3D diorama is a vibrant fantasy setting with charming details tucked into every corner. As I put one neighborhood back together, tile by tile, I noticed children\u2019s chalk drawings on the sidewalks and mermaids chilling in a backyard pool. These dioramic puzzles are where \u201cHarmony\u2019s Odyssey\u201d shines, as its other minigames \u2014 \u201cspot the difference\u201d and \u201cI spy\u201d style challenges \u2014 felt too simple to be much fun, even after playing with the game\u2019s range of difficulty settings. I can absolutely see my child-self sinking hours upon hours into solving each and every one, though, making this an easy recommendation for parents and younger players.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><b>Kharon\u2019s Crypt: Even Death May Die<\/b><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">I spent countless hours glued to my Game Boy Color, hacking my way through dungeons until the buttons left little A and B imprints on my fingers, and \u201cKharon\u2019s Crypt\u201d instantly transported me back. It\u2019s a metroidvania dungeon crawler with retro graphics and an interface inspired by the Game Boy Color. You play as the ferryman of the afterlife, Kharon, who can possess the bodies of skeletons, mimics and other enemies to unlock new abilities to explore the crypt and carve a path to freedom. \u201cKharon\u2019s Crypt\u201d is a love letter to dungeon crawlers of the \u201990s, and the developer\u2019s understanding and passion for the genre comes through clearly in its well-designed dungeons, challenging boss fights and satisfying combat.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cMoonscars\u201d oozes style from its very first moments. This grimdark metroidvania pits creations against creator as you, playing as the golem warrior Grey Irma, set out to find the mysterious \u201cSculptor\u201d behind your tortured existence. The retro-inspired visuals are gorgeous in a gothic Dark Souls sort of way, and everything has a really satisfying weight to it, from your hefty weapon strikes to the legions of Lovecraftian hellspawn out to kill you. Both your magic spells in combat and healing abilities come from the same pool, forcing you to be strategic with their use as you explore its sprawling dungeons. For a metroidvania, it\u2019s on the shorter side, clocking in at around 10 hours for the main story, but what\u2019s there is terribly fun, and I\u2019d call it a cant-miss for fans of the genre.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PlayStation, Xbox, PC and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cProdeus\u201d is the epitome of a simple concept done well. It\u2019s a reimagining of early PC first-person shooters like \u201cDoom\u201d lovingly crafted using the modern technology and rendering techniques available today. You blast your way through levels in either single-player or co-op mode, gunning down monsters and splattering the walls with their viscera in a bloody but faithful re-creation of the pixelated ultraviolence of \u201990s shooters. There\u2019s also a level editor where you can take a stab at building your own mini \u201cDoom\u201d clone or experiment with community-created maps.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC, Nintendo Switch, PlayStation and Xbox<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">Fans of classic point-and-click adventure games should definitely check out \u201cNorco.\u201d A cyberpunk tale set in Louisiana, it weaves supernatural and sci-fi elements with real-world horrors of surviving poverty and climate change to create a haunting, dystopian narrative about corporate evils. As described <a href=\"https:\/\/www.washingtonpost.com\/video-games\/reviews\/norco-review\/?itid=lk_inline_manual_52\" target=\"_blank\" rel=\"noopener\">in Launcher\u2019s review<\/a> by Emily Price: \u201cMany games portray a dystopian future, but \u2018Norco\u2019 is one of the few where the devastation feels really imminent, because it\u2019s ingrained in the environment around you.\u201d Not to mention the stunning pixel art, which is packed with detail and southern gothic motifs.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC, PlayStation and Xbox<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cRoadwarden\u201d is an achingly beautiful text-based RPG set in a grim fantasy world. You play as the titular roadwarden, an explorer\/guardsman for hire sent out to map the dangerous wild lands, protect travelers from cutthroats and the undead, and do odd jobs for the isolated network of villages that call the peninsula home. Traveling just about anywhere takes in-game days, making managing your time and resources on the road essential, lest you end up in a ditch somewhere. Your character\u2019s story is shaped by your choices and interactions, so no two playthroughs are going to be identical. If you\u2019re a fan of classic pen-and-paper RPGs or more recent adaptations of the genre like <a href=\"https:\/\/www.washingtonpost.com\/video-games\/reviews\/disco-elysium-riveting-delirium\/?itid=lk_inline_manual_57\" target=\"_blank\" rel=\"noopener\">\u201cDisco Elysium,\u201d<\/a> \u201cRoadwarden\u201d may very well be up your alley.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">Playing \u201cLil Gator Game\u201d is some of the most fun I\u2019ve had with a game all year. It\u2019s adorable and silly and basically the embodiment of a warm hug. You and your pals set up your own DIY adventure game with cardboard cutout enemies, secrets and quests to entice your sister, who\u2019s home on break and buried in homework, to play with you again. Along the way, you discover memories frozen in time and reminisce about summers past. It perfectly captures the wonder and imagination of childhood \u2014 where everything has the potential to become a game, a story, a memory \u2014 while also playing on a lot of adventure game tropes with nods to classics like The Legend of Zelda and Final Fantasy.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cTinykin\u201d feels like the spiritual successor to N64- and GameCube-era platformers. It combines Pikmin\u2019s mechanics of directing hordes of adorable critters with the art direction of Paper Mario, superimposing 2D characters on top of 3D environments. You play as Milo, a space explorer who crash-lands on Earth and discovers he\u2019s been shrunk to the size of a bug. From your new pint-size perspective, you solve puzzles made of household objects ala Chibi-Robo! and traverse platforming levels with the help of your Tinykin army, colorful creatures that can carry objects or blow up obstacles, among other abilities. The original \u201cPikmin\u201d stressed me out because I couldn\u2019t stand to see my little guys die, so I was relieved to find that \u201cTinykin\u201d has neither combat nor a day-night cycle; it\u2019s just all about the cute critters and good vibes.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC, PlayStation, Xbox and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cStrange Horticulture\u201d snuck by me when it first came out last January, but it\u2019s definitely worth checking out if you enjoy puzzle games and\/or appreciate that dark academia, witchy kind of aesthetic. In this delightfully weird twist on a retail simulator, you sell remedies to the townsfolk\u2019s headaches, insomnia and other ailments in the form of unusual plants. To match the right product with the right customer, you\u2019ll pore through your well-thumbed horticultural guide for clues to identify plants by the color of their petals, shape of their leaves, scent and other properties. As you fill more orders, you\u2019ll unlock new pages for the book and uncover mysteries. The gameplay itself (stocking shelves, chatting with customers, watering plants) is tedious, but it\u2019s the kind of tedium that\u2019s easy to get lost in as you vibe along with the serene-but-slightly-spooky atmosphere.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">Before I get into what this game is like, if you\u2019re a nerd about character design and animation like I am, you need to check out \u201cPotionomics.\u201d My introduction to it came after happening upon some GIFs of gorgeously animated cutscenes on my Twitter timeline and furiously searching for what game they came from. You play as Silvia who, after inheriting her indebted uncle\u2019s potion shop, must hone her brewing and shopkeeping skills to keep from going under. Haggling takes place through a card game where both the customer\u2019s patience and Sylvia\u2019s stress level come into play. You build your deck and unlock better gear by getting to know the game\u2019s charming cast of characters \u2014 and before you ask: Yes, they\u2019re romanceable.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<div data-qa=\"article-video\" class=\"\">\n<div>\n<figure class=\"pt-xs mb-md mr-auto-ns ml-auto-ns hide-for-print ml-neg-gutter mr-neg-gutter\"><figcaption>\n<p>Trent Garlipp (Video: Trent Garlipp)<\/p>\n<\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">I didn\u2019t expect \u201cA Walk With Yiayia\u201d to hit me as hard as it did. It\u2019s only about an hour from start to finish, and it had me in tears probably about half that time. In this bite-sized walking sim, you take a stroll around the neighborhood with your Greek grandmother, who\u2019s lost her confidence after a recent fall. The gameplay encourages you to take things slow; Yiayia gets nervous if you walk too far ahead, and you\u2019ll need to hold her hand to help her over speed bumps. You\u2019re rewarded with dialogue as the two catch up, the conversation deftly flowing between observations about the weather or wildflowers you pass to your struggles with mental health or her strained relationship with her mother. Interspersed among the text are interactive segments that feel like natural extensions of your conversations, such as flying a plane as she reminisces about your grandfather\u2019s love of aviation.<\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><i>Available on: PC and Nintendo Switch<\/i><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\"><b>There Swings a Skull: Grim Tidings<\/b><\/p>\n<\/div>\n<div class=\"article-body grid-center grid-body\" data-qa=\"article-body\">\n<p data-qa=\"drop-cap-letter\" data-el=\"text\" class=\"wpds-c-cYdRxM wpds-c-cYdRxM-iPJLV-css font-copy\">\u201cThere Swings a Skul: Grim Tidings\u201d is a narrative horror game where the monster is an allegory for climate change. The desert town Pareildas is dying amid an ungodly heat wave \u2014 the sun\u2019s rays literally cook townspeople into burnt husks \u2014 when a mysterious talking gallows appears that claims it can abate the brutal heat if provided human sacrifices. It\u2019s up to you to investigate the mysteries surrounding the town\u2019s supernatural developments. The story that unfolds is a terrifying and unflinching examination of the human cost of climate change that builds a sense of dread and unease from beginning to end. Its pixel art style, reminiscent of classic RPGs like the Mother series, makes things all the more unsettling.<\/p>\n<\/div>\n<\/div>\n<iframe data-lazy=\"true\" data-src=\"https:\/\/www.fiverr.com\/gig_widgets?id=U2FsdGVkX18x7XQvttUTrv1oEqmGNGTgvvCUiUoJ\/AP4z\/UyMz8lXGOLpu15jIMxBbTR0gmD5uBoFvhC4KWeALQRp3h\/X\/AwcVD0K8Wj9H\/ZzYKzcCNHosB9oS4SCJJFWiN85P9ICAc4OgCoE\/wHKIY7CDkf2\/DQ1vqGvk4smVe5cRDEmrLPCWi4FC8p40VUhSmWQ5udCm0zoJtorgWv3vbDQw0kKYkwn39ozAnQXDe+YvWMxkLFWA+O3TFwkJvdkIK+\/AUSnRssPKt5WHY0FhNOxnSPcLslEL4G4\/RfP95ve99U+kRnDy3X+KtzdQLY+u935ghON\/o3UE4IMv9oN6JX9RnxzL\/LRcOgnHigxStSGPKsZYtnz8RWNVT\/rOLAibqiWJadC5MYHRbekF3eg6FOGrQGkXYbsn0+a5aovnlLCbLwIqY9fcS17UX8J235iQ6cdmHNbrPeS84CMm34RA==&affiliate_id=1052423&strip_google_tagmanager=true\" loading=\"lazy\" data-with-title=\"true\" class=\"fiverr_nga_frame\" frameborder=\"0\" height=\"350\" width=\"100%\" referrerpolicy=\"no-referrer-when-downgrade\" data-mode=\"random_gigs\" onload=\" var frame = this; var script = document.createElement('script'); script.addEventListener('load', function() { window.FW_SDK.register(frame); }); script.setAttribute('src', 'https:\/\/www.fiverr.com\/gig_widgets\/sdk'); document.body.appendChild(script); \" ><\/iframe>\n<br \/><a href=\"https:\/\/www.washingtonpost.com\/video-games\/2022\/12\/28\/indie-game-recommendations-2022\/?utm_source=rss&#038;utm_medium=referral&#038;utm_campaign=wp_business-technology\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>December 28, 2022 at 1:41 p.m. EST (Keegan Sanford for The Washington Post) Comment on this story Comment Every year brings with it a flood&#8230;<\/p>\n","protected":false},"author":1,"featured_media":26352,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-26351","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-universe"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Indie game gems you may have missed in 2022 - mailinvest.blog<\/title>\n<meta name=\"description\" content=\"Technology is forever changing, and there are always new pieces of technology to replace obsolete ones. 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